Entries from June 2008 ↓

Promise and Problems of TribalNet

I first learned about TribalNet by reading a post on UgoTrade’s blog. As UgoTrade explains, TribalNet is a new web application based on OpenSim and which introduces a key innovation: the decentralized grid. The end users bring their own computing power to a grid made up of whoever happens to be connected at the moment, in the spirit of peer-to-peer.

Continue reading →

Running OpenSim in Standalone Mode

How would you like a whole sim to play around with, all for yourself, and totally free?

Astonishing as it sounds, this is already possible. There are just a few major limitations. You must settle for using the OpenSim software package, which still lacks a great many functions, when compared to all that you can do in Second Life. You must also put on your “do-it-yourself” hat, and be prepared to hack your way through the tough spots. And to start with, you must settle for being all alone on your self-contained little sim, because connecting your sim to a grid on the Internet is a much more complicated affair.

Continue reading →